Test on Apple iPhone 12

Automated, manual and visual testing on Apple iPhone 12. Check if your website and mobile app works and looks correctly on a remote Apple iPhone 12.

Apple iPhone 12 device

Automated and Manual testing on Apple iPhone 12

  • Physical Apple iPhone 12 Device

    Run Appium and XCUITests on a physical Apple iPhone 12 device, located in the TestingBot device lab.

  • Performance Testing

    Realtime insights in the performance of your app, running on iPhone 12. Accelerate your mobile beta testing on Apple iPhone 12.

  • Secure

    Every test runs on a cleanly wiped iPhone 12, without any jailbreaks or tweaks.

  • Insights

    Receive crash reports from iOS, debug possible Swift or Objective-C errors and more on a remote device.

  • Tap, Swipe, Pinch & more

    Tap, swipe, pinch and perform other gestures. Audio from the iPhone 12 device is streamed during interactive testing.

  • Test various network speeds

    Run mobile tests with different network speeds on Apple iPhone 12: choose between WiFi, 5G, 4G, Edge and more. Test from various geolocations around the world.

Apple iPhone 12 Device Information

  • Display: 6.1"
  • Camera: 12MP
  • Memory: 4GB RAM
  • Li-Ion Battery: 2815mAh
  • iOS Supported Versions: iOS 14.1 and higher
  • Processor: Apple A14 Bionic
  • Weight: 164g, 7.4mm thickness
  • Resolution: 1170 x 2532 pixels, 19.5:9 ratio (~460 ppi density)
  • Dimensions: 146.7 x 71.5 x 7.4 mm (5.78 x 2.81 x 0.29 in)
Test on iPhone 12

Frequently Asked Questions

TestingBot provides interactive access to a remote Apple iPhone 12 device. Use your mouse and keyboard to take control of the device, swipe, tap and pinch.

Using the official Safari Developer Tools, you can inspect elements on Apple iPhone 12, debug Javascript errors or view the network requests generated on the device.

You can switch between portrait mode or landscape mode to test your website and native mobile app on iPhone 12.

These are official Apple devices, which allow you to test your website and app for responsive issues, for example elements that are overlapping, or content that is too wide.

During manual testing, you can hear the audio that is generated by the device.

You can use the audio feature to test multimedia apps, such as games, to test if the sound works correctly on the device.

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